Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
21 |
Gilbert Vear is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
2 |
21 |
Became a Scout (Surveyor). |
2 |
25 |
Gilbert Vear's scout ship is one of the first on the scene to rescue the survivors of a disaster but Gilbert Vear fail to help. Gain an Enemy. |
2 |
25 |
Nearly killed. Fully recovered. Owe 45,000 for medical bills. |
3 |
25 |
Continued as Scout (Surveyor). |
3 |
26 |
When dealing with an alien race, Gilbert Vear botch an opportunity to gather extra intelligence about them. |
3 |
26 |
Gilbert Vear's ship is damaged, and Gilbert Vear have to hitch-hike Gilbert Vear's way back across the stars to the nearest scout base. |
3 |
26 |
Gain 1 Contacts. Gain 3 Enemies. |
4 |
29 |
Continued as Scout (Surveyor). |
4 |
32 |
Good fortune |
5 |
33 |
Attempted to change assignments. |
5 |
33 |
Switched to Scout (Courier) with previous rank. |
5 |
37 |
Gilbert Vear's scout ship is one of the first on the scene to rescue the survivors of a disaster but Gilbert Vear fail to help. Gain an Enemy. |
5 |
37 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
6 |
37 |
Continued as Scout (Courier). |
6 |
41 |
A new romantic starts. Gain an Ally. |