Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
20 |
Unit is slaughtered in a disastrous battle, for which Grady Fields blame Grady Fields's commander. Gain commander as Enemy. |
2 |
20 |
Became a Citizen (Colonist). |
2 |
24 |
A revolution, attack or other unusual event throws Grady Fields's life into chaos, forcing Grady Fields to leave the planet. |
3 |
24 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
28 |
Embroiled in legal trouble. |
4 |
28 |
Continued as Merchant (Merchant Marine). |
4 |
29 |
Smuggle illegal items onto a planet. |
5 |
32 |
Continued as Merchant (Merchant Marine). |
5 |
33 |
Embroiled in legal trouble. |
5 |
36 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
36 |
Continued as Merchant (Merchant Marine). |
6 |
40 |
Make an unexpected connection outside Grady Fields's normal circles. Gain a Contact. |
6 |
40 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |