Grady Sanders  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 42 M 4 (-1) 6 (0) 4 (-1) 8 (0) 4 (-1) 4 (-1)464844
Stooped neck
 
Skills
Astrogation 1
Broker 0
Carouse 1
Deception 1
Drive 0
Electronics 0
Gun Combat (Archaic) 1
Gun Combat (Energy) 2
Language 0
Persuade 0
Pilot (Spacecraft) 1
Science (Life Sciences) 0
Steward 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman02
Rogue Pirate Corporal23
Drifter Scavenger 02
 
Name Type Affinity Enmity Power Influence Species
Geo Peaton Rival 1 2 4 5 Darmine (M/19)
Benjamin Foster Enemy 0 5 2 0 Darmine (M/34)
 
Term Age History
1 18 Failed to qualify for Scientist (Scholar).
1 18 Submitted to the draft.
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 22 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
2 22 Continued as Merchant (Merchant Marine).
2 23 A series of bad deals and decisions force Grady Sanders into bankruptcy. Grady Sanders salvages what Grady Sanders can.
3 23 Became a Rogue (Pirate) with the new title Lackey.
3 25 Grady Sanders spend months in the dangerous criminal underworld.
3 27 Promoted to Rogue (Pirate) rank 1 with the new title Henchman.
4 27 Continued as Rogue (Pirate).
4 29 Crime pays off. Gain victim as Enemy.
4 31 Promoted to Rogue (Pirate) rank 2 with the new title Corporal.
5 31 Continued as Rogue (Pirate).
5 32 Betrayed by a friend. One of Grady Sanders's Contacts or Allies betrays Grady Sanders, ending Grady Sanders's career. That Contact or Ally becomes a Rival or Enemy.
6 32 Failed to qualify for Engineer/Gunner (Navy).
6 32 Became a Drifter (Scavenger).
6 33 Find valuable salvage.
7 36 Voluntarily left Scavenger
7 36 Failed to qualify for Field Researcher (Scholar).
7 36 Continued as Drifter (Scavenger).
7 40 Grady Sanders run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
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