Granville Middlemiss  

Species Age Sex Str Dex End Int Edu SocUPP
Irhadre 42 M 8 (0) 4 (-1) 5 (-1) 5 (-1) 9 (1) 9 (1)845599
Ambivalent, Haggard, Sly
 
Skills
Astrogation 1
Athletics 0
Drive 0
Engineer (M-drive) 1
Gun Combat 0
Gunner 0
Mechanic 0
Navigation 1
Pilot 0
Profession (Sports) 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Crewman02
Drifter Wanderer 01
Scout Surveyor 03
 
Term Age History
1 18 Failed to qualify for Merchant Academy.
1 18 Submitted to the draft.
1 18 Became a Navy (Engineer/Gunner) with the new title Crewman.
1 22 Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
2 22 Failed to qualify for Marine Support (Marine).
2 22 Became a Drifter (Wanderer).
2 25 Granville Middlemiss run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
3 25 Returned to Navy (Engineer/Gunner).
3 29 Lost eye or limb. Fully recovered.
4 29 Became a Scout (Surveyor).
4 33 Spend several years jumping from world to world in Granville Middlemiss's scout ship.
5 33 Continued as Scout (Surveyor).
5 34 Good fortune
6 37 Continued as Scout (Surveyor).
6 41 Psychologically damaged by Granville Middlemiss's time in the scouts.
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