Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
19 |
A mission goes wrong; Granville Staff and several others are captured and mistreated by the enemy. Gain Granville Staff's jailer as an Enemy. |
2 |
19 |
Became a Drifter (Barbarian). |
2 |
20 |
Betrayed by a friend. One of Granville Staff's Contacts or Allies betrays Granville Staff, ending Granville Staff's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
20 |
Became a Scout (Surveyor). |
3 |
21 |
Spend several years jumping from world to world in Granville Staff's scout ship. |
3 |
24 |
Forced to continue current assignment. |
3 |
24 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
4 |
24 |
Continued as Scout (Surveyor). |
4 |
26 |
Granville Staff inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
5 |
26 |
Returned to Drifter (Barbarian). |
5 |
30 |
Granville Staff do not know what happened to Granville Staff. There is a gap in Granville Staff's memory. |
6 |
30 |
Failed to qualify for Broker (Merchant). |
6 |
30 |
Submitted to the draft. |
6 |
30 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
33 |
A sudden war destroys Granville Staff's trade routes and contacts, forcing Granville Staff to flee that region of space. |
6 |
33 |
Gain rebels as Enemy |
7 |
33 |
Became a Shaper Priest (Ecclesiastic) with the new title Novice. |
7 |
37 |
Granville Staff retreat from the mundane world for a time in the hope of a revelation, although this affects Granville Staff's work and relationships. |
8 |
37 |
Continued as Shaper Priest (Ecclesiastic). |
8 |
40 |
Amnesia. |