Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
22 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
2 |
22 |
Became a Agent (Corporate Agent). |
2 |
24 |
Go undercover to investigate an enemy. |
2 |
24 |
Arrested |
2 |
26 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
3 |
26 |
Became a Prisoner (Thug). |
3 |
30 |
Defeated a prison gang. Gain an Enemy. |
4 |
30 |
Switched to Prisoner (Fixer) with previous rank. |
4 |
31 |
Nearly killed. Owe 40,000 for medical bills. |
5 |
34 |
Switched to Prisoner (Inmate) with previous rank. |
5 |
35 |
The warden takes an interest in Gustaf Howell's case. |
6 |
38 |
Returned to Prisoner (Thug). |
6 |
42 |
A riot engulfs the prison. |
6 |
42 |
Loot the guards/other prisoners. |