Settler Gustav Jenkins  

Species Age Sex Str Dex End Int Edu SocUPP
Libert 42 M 8 (0) 7 (0) 6 (0) 6 (0) 11 (1) 7 (0)8766B7
Albinism
 
Skills
Admin 0
Advocate 1
Art (Performing/Performer) 1
Broker 0
Drive 0
Electronics 0
Flyer 0
Gambler 2
Gun Combat (Archaic) 1
Jack-of-All-Trades 1
Mechanic 0
Persuade 0
Steward 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman02
Citizen Colonist Settler34
 
Name Type Affinity Enmity Power Influence Species
Wa-wak Contact 2 1 2 2 Bwap (F/21)
Kelly Aubert Enemy 0 4 0 2 Yilean (F/80)
 
Term Age History
1 18 Failed to qualify for Cavalry (Army).
1 18 Submitted to the draft.
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 21 Make an unexpected connection outside Gustav Jenkins's normal circles. Gain a Contact.
2 22 Continued as Merchant (Merchant Marine).
2 26 A sudden war destroys Gustav Jenkins's trade routes and contacts, forcing Gustav Jenkins to flee that region of space.
2 26 Gain rebels as Enemy
3 26 Became a Citizen (Colonist).
3 27 Moved to a new world.
3 30 Promoted to Citizen (Colonist) rank 1.
4 30 Continued as Citizen (Colonist).
4 33 Gustav Jenkins rise to a position of power in Gustav Jenkins's colony or corporation.
4 34 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
5 34 Continued as Citizen (Colonist).
5 37 Gustav Jenkins's business expands, Gustav Jenkins's corporation grows, or the colony thrives.
5 38 Promoted to Citizen (Colonist) rank 3.
6 38 Continued as Citizen (Colonist).
6 40 Refused to co-operate with investigation by the planetary authorities. Gain an Ally
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