Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
22 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
26 |
A sudden war destroys Hamilton Lowther's trade routes and contacts, forcing Hamilton Lowther to flee that region of space. |
2 |
26 |
Gain rebels as Enemy |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
30 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
5 |
31 |
Became a Rogue (Thief). |
5 |
33 |
Involved in the planning of an impressive heist. |
5 |
35 |
Promoted to Rogue (Thief) rank 1. |
6 |
35 |
Continued as Rogue (Thief). |
6 |
39 |
Crime pays off. Gain victim as Enemy. |
6 |
39 |
Promoted to Rogue (Thief) rank 2. |