Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Cavalry (Army). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Injured. |
2 |
20 |
Became a Scout (Courier). |
2 |
23 |
Gained a contact. |
2 |
24 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
3 |
24 |
Continued as Scout (Courier). |
3 |
28 |
Perform an exemplary service for the scouts. |
3 |
28 |
Promoted to Scout (Courier) rank 2. |
4 |
28 |
Continued as Scout (Courier). |
4 |
32 |
Spend several years jumping from world to world in Hans Miller's scout ship. |
5 |
32 |
Continued as Scout (Courier). |
5 |
35 |
Severely injured. Owe 15,000 for medical bills. |
6 |
36 |
Continued as Scout (Courier). |
6 |
39 |
Hans Miller's scout ship is one of the first on the scene to rescue the survivors of a disaster but Hans Miller fail to help. Gain an Enemy. |
6 |
39 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |