Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
21 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
1 |
21 |
Gain rebels as Enemy |
2 |
21 |
Became a Agent (Corporate Agent). |
2 |
24 |
Established a network of contacts. Gain 1 contacts. |
2 |
25 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
3 |
25 |
Continued as Agent (Corporate Agent). |
3 |
28 |
Harrison Murray went above and beyond the call of duty. |
4 |
29 |
Continued as Agent (Corporate Agent). |
4 |
30 |
Harrison Murray's work ends up coming home with Harrison Murray, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
5 |
30 |
Became a Scout (Surveyor). |
5 |
34 |
Harrison Murray spend a great deal of time on the fringes of Charted Space. |
5 |
34 |
Gain a contact in an alien race. |
6 |
34 |
Continued as Scout (Surveyor). |
6 |
37 |
Serve as the courier for an important message from the Imperium. |
7 |
38 |
Attempted to change assignments. |
7 |
38 |
Failed to qualify for Explorer (Scout). |
7 |
38 |
Continued as Scout (Surveyor). |
7 |
39 |
When dealing with an alien race, Harrison Murray have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |