Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Attacked by enemies and injured. |
1 |
20 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
1 |
20 |
Gain Enemy if Harve Cumming don't already have one. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
27 |
Harve Cumming run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
27 |
Failed to qualify for Journalist (Entertainer). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Navy (Flight) with the new title Crewman. |
4 |
31 |
During a battle, defeat or victory depends on Harve Cumming's actions. The ship suffers severe damage and Harve Cumming is blamed for the disaster. Harve Cumming is court - martialled and discharged. |
5 |
31 |
Became a Noble (Administrator) with the new title Assistant. |
5 |
35 |
Become deeply involved in politics on Harve Cumming's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
6 |
35 |
Attempted to change assignments. |
6 |
35 |
Switched to Noble (Dilettante) with the new title Wastrel and previous rank. |
6 |
36 |
Harve Cumming make an alliance with a powerful and charismatic noble, who becomes an Ally. |
6 |
39 |
Promoted to Noble (Dilettante) rank 1. |