Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
21 |
Involved in the planning of an impressive heist. |
1 |
22 |
Promoted to Rogue (Enforcer) rank 1. |
2 |
22 |
Continued as Rogue (Enforcer). |
2 |
25 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
3 |
26 |
Continued as Rogue (Enforcer). |
3 |
27 |
Gained a contact. |
3 |
30 |
Promoted to Rogue (Enforcer) rank 2. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Failed to qualify for Thief (Rogue). |
4 |
30 |
Continued as Rogue (Enforcer). |
4 |
34 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Failed to qualify for Star Marine (Marine). |
5 |
34 |
Submitted to the draft. |
5 |
34 |
Became a Scout (Courier). |
5 |
37 |
Spend several years jumping from world to world in Haskell Priest's scout ship. |
6 |
38 |
Continued as Scout (Courier). |
6 |
39 |
Haskell Priest spend a great deal of time on the fringes of Charted Space. |
6 |
39 |
Psychologically damaged by Haskell Priest's time in the scouts. |