Term |
Age |
History |
---|
1 |
12 |
Became a Dolphin Military (Underwater Commando) with the new title Private. |
1 |
15 |
A brutal amphibious warfare campaign forces Haskell Walsh to spend as much time fighting out of water as in. |
1 |
16 |
Attempt at commissioned failed. |
2 |
16 |
Continued as Dolphin Military (Underwater Commando). |
2 |
18 |
A new romantic starts. Gain an Ally. |
3 |
20 |
Attempted to change assignments. |
3 |
20 |
Switched to Dolphin Military (Guardian) with previous rank. |
3 |
24 |
Haskell Walsh's unit is involved in a savage campaign against primitive indigenous aquatic aliens that troubles Haskell Walsh's conscience. If Haskell Walsh refuse to participate Haskell Walsh is ejected from this career. |
4 |
24 |
Became a Navy (Line/Crew) with the new title Crewman. |
4 |
28 |
Haskell Walsh join a gambling circle on board. |
5 |
28 |
Attempted to change assignments. |
5 |
28 |
Switched to Navy (Flight) with previous rank. |
5 |
30 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
6 |
32 |
Attempted to change assignments. |
6 |
32 |
Returned to Navy (Line/Crew). |
6 |
36 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
7 |
36 |
Continued as Navy (Line/Crew). |
7 |
37 |
Vessel participates in a notable military engagement. |