Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Field Researcher (Scholar). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
21 |
Haywood Hotty's work ends up coming home with Haywood Hotty, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
21 |
Became a Scholar (Field Researcher). |
2 |
23 |
Make a breakthrough in Haywood Hotty's field. |
2 |
25 |
Promoted to Scholar (Field Researcher) rank 1. |
3 |
25 |
Continued as Scholar (Field Researcher). |
3 |
29 |
A disaster leaves several injured, and others blame Haywood Hotty, forcing Haywood Hotty to leave Haywood Hotty's career. Gain a Rival. |
3 |
29 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
4 |
29 |
Became a Drifter (Scavenger). |
4 |
30 |
Offered job by a patron. Now owe him a favor. |
5 |
33 |
Became a Rogue (Enforcer). |
5 |
37 |
Gained a contact. |
6 |
37 |
Continued as Rogue (Enforcer). |
6 |
38 |
Betrayed by a friend. One of Haywood Hotty's Contacts or Allies betrays Haywood Hotty, ending Haywood Hotty's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
38 |
Returned to Drifter (Scavenger). |
7 |
39 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |