Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Hazel Fleming do not know what happened to Hazel Fleming. There is a gap in Hazel Fleming's memory. |
2 |
19 |
Failed to qualify for University. |
2 |
19 |
Continued as Drifter (Scavenger). |
2 |
23 |
Drafted into Engineer/Gunner |
2 |
23 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
23 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
3 |
24 |
Special assignment or duty on board ship. |
3 |
27 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
4 |
27 |
Continued as Navy (Engineer/Gunner). |
4 |
30 |
Advanced training in a specialist field. |
4 |
31 |
Attempt at commissioned failed. |
5 |
31 |
Continued as Navy (Engineer/Gunner). |
5 |
33 |
Hazel Fleming is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
6 |
33 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
34 |
Embroiled in legal trouble. |
6 |
37 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
37 |
Continued as Merchant (Merchant Marine). |
7 |
38 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |