Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Suffer from a life-threatening illness. |
2 |
20 |
Failed to qualify for University. |
2 |
20 |
Continued as Drifter (Wanderer). |
2 |
23 |
Helen Casey do not know what happened to Helen Casey. There is a gap in Helen Casey's memory. |
3 |
23 |
Entered University. |
3 |
27 |
A prank goes horribly wrong. Gain a Rival. |
3 |
27 |
Graduated. |
4 |
27 |
Continued as Drifter (Wanderer). |
4 |
30 |
Betrayed by a friend. One of Helen Casey's Contacts or Allies betrays Helen Casey, ending Helen Casey's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
30 |
Became a Navy (Flight) with the new title Crewman. |
5 |
34 |
Helen Casey foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
5 |
34 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
6 |
34 |
Continued as Navy (Flight). |
6 |
36 |
Commanding officer takes an interest in Helen Casey's career. |
6 |
38 |
Commissioned in Navy (Flight) with the new title Ensign. |
6 |
38 |
Promoted to Navy (Flight) officer rank 2 with the new title Sublieutenant. |
7 |
38 |
Continued as Navy (Flight). |
7 |
42 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |