Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
22 |
Suffered a deep tragedy. |
1 |
22 |
Dropped out of university. |
2 |
22 |
Failed to qualify for Thief (Rogue). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Army (Cavalry) with the new title Private. |
2 |
25 |
Gained a contact. |
2 |
26 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
3 |
26 |
Continued as Army (Cavalry). |
3 |
30 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
3 |
30 |
Gain rebels as Enemy |
4 |
30 |
Became a Drifter (Scavenger). |
4 |
32 |
Attacked by enemies and injured. |
4 |
32 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
32 |
Gain Enemy if Helmer McNab don't already have one. |
5 |
34 |
Continued as Drifter (Scavenger). |
5 |
38 |
Betrayed by a friend. One of Helmer McNab's Contacts or Allies betrays Helmer McNab, ending Helmer McNab's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
38 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
40 |
Helmer McNab refused an offer of inducements to betray Helmer McNab's faith. Gain 5 enemies. |
6 |
42 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |