Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate (Citizen). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Suffer from a life-threatening illness. |
2 |
20 |
Became a Merchant (Free Trader). |
2 |
21 |
Given advanced training in a specialist field |
3 |
24 |
Continued as Merchant (Free Trader). |
3 |
26 |
Embroiled in legal trouble. |
3 |
28 |
Promoted to Merchant (Free Trader) rank 1. |
4 |
28 |
Continued as Merchant (Free Trader). |
4 |
32 |
Given advanced training in a specialist field |
4 |
32 |
Promoted to Merchant (Free Trader) rank 2. |
5 |
32 |
Continued as Merchant (Free Trader). |
5 |
33 |
Make an unexpected connection outside Hobert Carpenter's normal circles. Gain a Contact. |
5 |
36 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
6 |
36 |
Voluntarily left Free Trader |
6 |
36 |
Failed to qualify for Journalist (Entertainer). |
6 |
36 |
Switched to Drifter (Wanderer). |
6 |
38 |
Suffer from a life-threatening illness. |
7 |
38 |
Became a Scout (Courier). |
7 |
40 |
Hobert Carpenter discover a world, item or information of worth to the Imperium. |
7 |
42 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |