Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Spacer Community. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
21 |
Severely injured. Fully recovered. |
2 |
21 |
Failed to qualify for Corporate Agent (Agent). |
2 |
21 |
Became a Drifter (Barbarian). |
2 |
24 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
24 |
Became a Scout (Explorer). |
3 |
25 |
Hollis Waddell's scout ship is one of the first on the scene to rescue the survivors of a disaster but Hollis Waddell fail to help. Gain an Enemy. |
3 |
25 |
Hollis Waddell's ship is damaged, and Hollis Waddell have to hitch-hike Hollis Waddell's way back across the stars to the nearest scout base. |
3 |
25 |
Gain 3 Contacts. Gain 3 Enemies. |
4 |
28 |
Attempted to change assignments. |
4 |
28 |
Failed to qualify for Surveyor (Scout). |
4 |
28 |
Continued as Scout (Explorer). |
4 |
29 |
Hollis Waddell have no idea what happened to Hollis Waddell – they found Hollis Waddell's ship drifting on the fringes of friendly space. |
5 |
29 |
Became a Merchant (Merchant Marine). |
5 |
31 |
A good deal ensures Hollis Waddell is living the high life for a few years. |
6 |
33 |
Continued as Merchant (Merchant Marine). |
6 |
34 |
A series of bad deals and decisions force Hollis Waddell into bankruptcy. Hollis Waddell salvages what Hollis Waddell can. |
7 |
34 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
37 |
Hollis Waddell retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
8 |
38 |
Continued as Believer (Missionary/Humanitarian). |
8 |
40 |
Moved to a new world. |
8 |
42 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |