Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
22 |
A prank goes horribly wrong. Gain an Enemy |
1 |
22 |
Graduated. |
2 |
22 |
Failed to qualify for Infantry (Army). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Army (Army Support) with the new title Private. |
2 |
24 |
Hubert Harvey is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
3 |
24 |
Became a Merchant (Free Trader). |
3 |
25 |
Bankrupted by a rival. Gain the other trader as a Rival. |
4 |
25 |
Failed to qualify for Scientist (Scholar). |
4 |
25 |
Became a Drifter (Wanderer). |
4 |
28 |
Attacked by enemies that Hubert Harvey easily defeat. |
4 |
28 |
Gain Enemy if Hubert Harvey don't already have one. |
4 |
29 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
29 |
Continued as Drifter (Wanderer). |
5 |
32 |
Betrayed by a friend. One of Hubert Harvey's Contacts or Allies betrays Hubert Harvey, ending Hubert Harvey's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
32 |
Failed to qualify for Broker (Merchant). |
6 |
32 |
Switched to Drifter (Scavenger). |
6 |
35 |
Betrayed by a friend. One of Hubert Harvey's Contacts or Allies betrays Hubert Harvey, ending Hubert Harvey's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
35 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
7 |
36 |
Given advanced training in a specialist field |