Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Find an Alien Artifact. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
26 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
3 |
26 |
Became a Rogue (Thief). |
3 |
29 |
Involved in a gambling ring. |
4 |
30 |
Continued as Rogue (Thief). |
4 |
34 |
Hubert Sapping spend months in the dangerous criminal underworld. |
4 |
34 |
Promoted to Rogue (Thief) rank 1. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Failed to qualify for Pirate (Rogue). |
5 |
34 |
Continued as Rogue (Thief). |
5 |
36 |
A police detective or rival criminal forces Hubert Sapping to flee and vows to hunt Hubert Sapping down. Gain an Enemy. |
6 |
36 |
Switched to Drifter (Wanderer). |