Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
19 |
Unit is slaughtered in a disastrous battle, for which Huey Wareham blame Huey Wareham's commander. Gain commander as Enemy. |
2 |
19 |
Failed to qualify for Pirate (Rogue). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
22 |
Befriended by a senior agent. |
3 |
23 |
Continued as Agent (Law Enforcement). |
3 |
27 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
27 |
Switched to Army (Infantry) with the new title Private and previous rank. |
4 |
31 |
Unit is slaughtered in a disastrous battle, for which Huey Wareham blame Huey Wareham's commander. Gain commander as Enemy. |
5 |
31 |
Switched to Agent (Intelligence). |
5 |
33 |
Established a network of contacts. Gain 2 contacts. |
5 |
35 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
6 |
35 |
Continued as Agent (Intelligence). |
6 |
36 |
Huey Wareham's work ends up coming home with Huey Wareham, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
7 |
36 |
Became a Drifter (Scavenger). |
7 |
39 |
Attacked by enemies and injured. |
7 |
39 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
39 |
Gain Enemy if Huey Wareham don't already have one. |