Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
19 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
19 |
Failed to qualify for Courier (Scout). |
2 |
19 |
Became a Drifter (Scavenger). |
2 |
23 |
Survived a risky adventure but gained nothing. |
2 |
23 |
Forced to continue current assignment. |
2 |
23 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
23 |
Continued as Drifter (Scavenger). |
3 |
26 |
Hunter Ming run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
26 |
Became a Army (Infantry) with the new title Private. |
4 |
28 |
Surrounded and outnumbered by the enemy, Hunter Ming hold out until relief arrives. |
4 |
30 |
Commissioned in Army (Infantry) with the new title Lieutenant. |
4 |
30 |
Promoted to Army (Infantry) officer rank 2 with the new title Captain. |
5 |
30 |
Continued as Army (Infantry). |
5 |
31 |
Advanced training in a specialist field |
5 |
34 |
Promoted to Army (Infantry) officer rank 3 with the new title Major. |
6 |
34 |
Attempted to change assignments. |
6 |
34 |
Failed to qualify for Army Support (Army). |
6 |
34 |
Continued as Army (Infantry). |
6 |
38 |
Assigned to a peacekeeping role. |
6 |
38 |
Promoted to Army (Infantry) officer rank 4 with the new title Lieutenant Colonel. |
7 |
38 |
Continued as Army (Infantry). |
7 |
42 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
7 |
42 |
Gain rebels as Enemy |