Crewman Irvin Mccoy  

Species Age Sex Str Dex End Int Edu SocUPP
Geonee 42 M 1 (-2) 7 (0) 2 (-2) 8 (0) 5 (-1) 7 (0)172857
Missing patches of hair on arms, Useful, Persuasive
 
Skills
Animals 0
Art (Performing) 0
Athletics (Endurance) 1
Carouse 0
Drive 0
Electronics (Computers) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Language 0
Leadership 1
Mechanic 1
Melee (Blade) 1
Pilot 0
Recon 1
Seafarer 0
Stealth 0
Survival 0
Tactics (Military) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Barbarian 02
Marine Star Marine Lance Corporal11
Navy Engineer/Gunner Sublieutenant2 / 12
Merchant Merchant Marine Crewman01
 
Term Age History
1 18 Failed to qualify for Cavalry (Army).
1 18 Became a Drifter (Barbarian).
1 21 Survived a risky adventure but gained nothing.
2 22 Continued as Drifter (Barbarian).
2 26 Irvin Mccoy run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
3 26 Became a Marine (Star Marine) with the new title Marine.
3 29 On the front lines of a planetary assault and occupation.
3 30 Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal.
4 30 Voluntarily left Star Marine
4 30 Became a Navy (Engineer/Gunner) with the new title Crewman.
4 31 Commanding officer takes an interest in Irvin Mccoy's career.
4 34 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
5 34 Continued as Navy (Engineer/Gunner).
5 37 Display heroism in battle, saving the whole ship.
5 38 Commissioned in Navy (Engineer/Gunner) with the new title Ensign.
5 38 Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant.
6 38 Voluntarily left Engineer/Gunner
6 38 Became a Merchant (Merchant Marine) with the new title Crewman.
6 41 Gained a contact.
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