Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
21 |
Widely recognized. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
24 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
3 |
26 |
Voluntarily left Scavenger |
3 |
26 |
Became a Merchant (Broker). |
3 |
30 |
Accused of a crime |
4 |
30 |
Became a Prisoner (Fixer). |
4 |
33 |
Beaten by a prison gang. |
4 |
33 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
34 |
Continued as Prisoner (Fixer). |
5 |
36 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
38 |
Continued as Prisoner (Fixer). |
6 |
42 |
Failed to escaped from prison. |
6 |
42 |
Promoted to Prisoner (Fixer) rank 1. |
6 |
42 |
Paroled from prison. |