Able Spacehand Issac Carr  

Species Age Sex Str Dex End Int Edu SocUPP
Sydite 42 M 5 (-1) 10 (1) 3 (-1) 5 (-1) 10 (1) 7 (0)5A35A7
Venturesome, Supportive
 
Skills
Astrogation 0
Athletics (Strength) 1
Flyer 0
Gun Combat 0
Mechanic 2
Melee (Unarmed) 1
Pilot (Small Craft) 1
Profession (Colonist) 0
Stealth 2
Streetwise 0
Survival 0
Tactics (Military) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Scavenger 12
Prisoner Inmate 01
Prisoner Fixer 01
Navy Line/Crew Able Spacehand12
 
Term Age History
1 18 Failed to qualify for Army Academy (Military Academy).
1 18 Became a Drifter (Scavenger).
1 19 Accused of a crime
1 22 Promoted to Drifter (Scavenger) rank 1.
2 22 Became a Prisoner (Inmate).
2 26 Good Behaviour.
3 26 Switched to Prisoner (Fixer) with previous rank.
3 30 Parole hearing.
3 30 Paroled from prison.
4 30 Returned to Drifter (Scavenger).
4 32 Issac Carr do not know what happened to Issac Carr. There is a gap in Issac Carr's memory.
5 32 Failed to qualify for Thief (Rogue).
5 32 Submitted to the draft.
5 32 Became a Navy (Line/Crew) with the new title Crewman.
5 34 Commanding officer takes an interest in Issac Carr's career.
5 36 Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand.
6 36 Continued as Navy (Line/Crew).
6 39 Commanding officer takes an interest in Issac Carr's career.
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