Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
21 |
A sudden war destroys Jack Dwyer's trade routes and contacts, forcing Jack Dwyer to flee that region of space. |
1 |
21 |
Gain rebels as Enemy |
2 |
21 |
Became a Drifter (Wanderer). |
2 |
23 |
Find an Alien Artifact. |
3 |
25 |
Continued as Drifter (Wanderer). |
3 |
26 |
Attacked by enemies and injured. |
3 |
26 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
3 |
26 |
Gain Enemy if Jack Dwyer don't already have one. |
3 |
29 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
29 |
Continued as Drifter (Wanderer). |
4 |
30 |
Find valuable salvage. |
4 |
33 |
Promoted to Drifter (Wanderer) rank 2. |
5 |
33 |
Voluntarily left Wanderer |
5 |
33 |
Became a Navy (Line/Crew) with the new title Crewman. |
5 |
36 |
Special assignment or duty on board ship. |
5 |
37 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
6 |
37 |
Continued as Navy (Line/Crew). |
6 |
40 |
Special assignment or duty on board ship. |