Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Jake Foster do not know what happened to Jake Foster. There is a gap in Jake Foster's memory. |
2 |
19 |
Failed to qualify for Worker (Citizen). |
2 |
19 |
Switched to Drifter (Barbarian). |
2 |
21 |
Betrayed by a friend. One of Jake Foster's Contacts or Allies betrays Jake Foster, ending Jake Foster's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
21 |
Became a Citizen (Worker). |
3 |
25 |
A revolution, attack or other unusual event throws Jake Foster's life into chaos, forcing Jake Foster to leave the planet. |
4 |
25 |
Became a Merchant (Free Trader). |
4 |
29 |
Imperial trade restrictions force Jake Foster out of business. |
5 |
29 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
30 |
Jake Foster refused an offer of inducements to betray Jake Foster's faith. Gain 2 enemies. |
5 |
33 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
6 |
33 |
Continued as Believer (Missionary/Humanitarian). |
6 |
37 |
Jake Foster is chosen to represent Jake Foster's faith in a vid show or other highly public forum. |
6 |
37 |
Forced to continue current assignment. |
6 |
37 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
7 |
37 |
Continued as Believer (Missionary/Humanitarian). |
7 |
40 |
Jake Foster aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |