Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for University. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Imperial trade restrictions force Jamie Skidd out of business. |
2 |
21 |
Became a Citizen (Corporate). |
2 |
24 |
A new romantic starts. Gain an Ally. |
2 |
25 |
Promoted to Citizen (Corporate) rank 1. |
3 |
25 |
Continued as Citizen (Corporate). |
3 |
29 |
Advanced training in a specialist field. |
3 |
29 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
4 |
29 |
Continued as Citizen (Corporate). |
4 |
32 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
32 |
Became a Rogue (Enforcer). |
5 |
33 |
Betrayed by a friend. One of Jamie Skidd's Contacts or Allies betrays Jamie Skidd, ending Jamie Skidd's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
33 |
Became a Drifter (Scavenger). |
6 |
36 |
Betrayed by a friend. One of Jamie Skidd's Contacts or Allies betrays Jamie Skidd, ending Jamie Skidd's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
36 |
Switched to Merchant (Broker). |
7 |
37 |
Make an unexpected connection outside Jamie Skidd's normal circles. Gain a Contact. |
7 |
40 |
Promoted to Merchant (Broker) rank 1. |