Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
22 |
An investigation, tour, project or expedition goes wrong, stranding Jar Stone far from home. |
2 |
22 |
Failed to qualify for Enforcer (Rogue). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
25 |
Amnesia. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
30 |
Contact with Government. |
3 |
30 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
31 |
Betrayed by a friend. One of Jar Stone's Contacts or Allies betrays Jar Stone, ending Jar Stone's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
31 |
Became a Merchant (Broker). |
5 |
35 |
Forced to continue current assignment. |
5 |
35 |
Promoted to Merchant (Broker) rank 1. |
6 |
35 |
Continued as Merchant (Broker). |
6 |
39 |
Bankrupted by a rival. Gain the other trader as a Rival. |