Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
22 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
2 |
22 |
Failed to qualify for Courier (Scout). |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
23 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
23 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
26 |
Jared Smith refused an offer of inducements to betray Jared Smith's faith. Gain 3 enemies. |
4 |
27 |
Continued as Believer (Missionary/Humanitarian). |
4 |
30 |
Opponents of Jared Smith's belief system ambush Jared Smith. |
4 |
30 |
Nearly killed. Owe 30,000 for medical bills. |
5 |
30 |
Returned to Drifter (Barbarian). |
5 |
32 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
34 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
34 |
Continued as Drifter (Barbarian). |
6 |
35 |
Suffer from a life-threatening illness. |
7 |
35 |
Failed to qualify for Corporate (Citizen). |
7 |
35 |
Switched to Drifter (Scavenger). |
7 |
36 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |