Jasper Obrien  

Species Age Sex Str Dex End Int Edu SocUPP
Answerin 42 M 9 (1) 3 (-1) 8 (0) 6 (0) 7 (0) 9 (1)938679
Gapped teeth
 
Skills
Animals (Handling) 2
Astrogation 0
Broker 1
Carouse 0
Drive 0
Electronics 0
Gambler 1
Gun Combat 0
Mechanic 0
Pilot 0
Profession (Freeloader) 0
Science (Social Sciences/Belief) 1
Stealth 1
Streetwise 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Explorer 01
Drifter Wanderer 11
Drifter Barbarian 12
Merchant Broker 02
 
Name Type Affinity Enmity Power Influence Species
Neal White Enemy 0 3 2 5 Answerin (M/46)
Neal White belongs to an unusual cultural or religious group.
 
Term Age History
1 18 Became a Scout (Explorer).
1 22 Psychologically damaged by Jasper Obrien's time in the scouts.
2 22 Failed to qualify for Corporate (Citizen).
2 22 Became a Drifter (Wanderer).
2 25 Survived a risky adventure but gained nothing.
2 26 Promoted to Drifter (Wanderer) rank 1.
3 26 Voluntarily left Wanderer
3 26 Failed to qualify for Colonist (Citizen).
3 26 Switched to Drifter (Barbarian).
3 30 Spend time with an alien race. Gain a contact.
3 30 Promoted to Drifter (Barbarian) rank 1.
4 30 Continued as Drifter (Barbarian).
4 34 Jasper Obrien run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
5 34 Became a Merchant (Broker).
6 38 Continued as Merchant (Broker).
6 42 Jasper Obrien's ship or starport is destroyed by criminals. Gain them as an Enemy.
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