Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
2 |
21 |
Became a Merchant (Free Trader). |
2 |
25 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
25 |
Continued as Merchant (Free Trader). |
3 |
27 |
A series of bad deals and decisions force Jay Oshea into bankruptcy. Jay Oshea salvages what Jay Oshea can. |
4 |
27 |
Failed to qualify for Marine Support (Marine). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Scout (Explorer). |
4 |
28 |
Psychologically damaged by Jay Oshea's time in the scouts. |
5 |
28 |
Failed to qualify for Merchant Marine (Merchant). |
5 |
28 |
Returned to Drifter (Wanderer). |
5 |
32 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
32 |
Voluntarily left Wanderer |
6 |
32 |
Failed to qualify for Corporate Agent (Agent). |
6 |
32 |
Switched to Drifter (Scavenger). |
6 |
35 |
Gained a contact. |
7 |
36 |
Continued as Drifter (Scavenger). |
7 |
40 |
Promoted to Drifter (Scavenger) rank 1. |