Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
21 |
A crime lord considers Jeremiah Frazier his protégé. |
1 |
22 |
Promoted to Rogue (Enforcer) rank 1. |
2 |
22 |
Continued as Rogue (Enforcer). |
2 |
24 |
A new romantic starts. Gain an Ally. |
2 |
26 |
Promoted to Rogue (Enforcer) rank 2. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Thief (Rogue). |
3 |
26 |
Continued as Rogue (Enforcer). |
3 |
29 |
Severely injured. Fully recovered. Owe 12,500 for medical bills. |
4 |
29 |
Failed to qualify for Star Marine (Marine). |
4 |
29 |
Became a Drifter (Scavenger). |
4 |
30 |
Betrayed by a friend. One of Jeremiah Frazier's Contacts or Allies betrays Jeremiah Frazier, ending Jeremiah Frazier's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
30 |
Became a Citizen (Corporate). |
5 |
31 |
Hard times caused by a lack of interstellar trade costs Jeremiah Frazier Jeremiah Frazier's job. |
6 |
31 |
Became a Scholar (Physician). |
6 |
32 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
6 |
35 |
Promoted to Scholar (Physician) rank 1. |
7 |
35 |
Continued as Scholar (Physician). |
7 |
38 |
A new romantic starts. Gain an Ally. |