Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
22 |
Study Science (Space Sciences/Astronomy) as a hobby. |
1 |
22 |
Kicked out of military academy. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
28 |
A sudden war destroys Jerome Kelly's trade routes and contacts, forcing Jerome Kelly to flee that region of space. |
3 |
28 |
Gain rebels as Enemy |
4 |
28 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
4 |
31 |
Special assignment or duty on board ship. |
5 |
32 |
Continued as Navy (Engineer/Gunner). |
5 |
34 |
Lost eye or limb. Fully recovered. |
6 |
34 |
Switched to Merchant (Broker). |
6 |
38 |
A sudden war destroys Jerome Kelly's trade routes and contacts, forcing Jerome Kelly to flee that region of space. |
6 |
38 |
Gain rebels as Enemy |
7 |
38 |
Became a Drifter (Wanderer). |
7 |
40 |
Find Ancient Technology. |