Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
A series of bad deals and decisions force Jimmie Pinkerton into bankruptcy. Jimmie Pinkerton salvages what Jimmie Pinkerton can. |
2 |
22 |
Became a Citizen (Corporate). |
2 |
26 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
30 |
Attacked by enemies and injured. |
3 |
30 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
30 |
Gain Enemy if Jimmie Pinkerton don't already have one. |
3 |
30 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
34 |
Find valuable salvage. |
5 |
34 |
Continued as Drifter (Scavenger). |
5 |
38 |
Attempted a risky adventure and was injured. |
5 |
38 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
5 |
38 |
Promoted to Drifter (Scavenger) rank 2. |
6 |
38 |
Continued as Drifter (Scavenger). |
6 |
41 |
Offered job by a patron. Now owe him a favor. |