Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
21 |
Smuggle illegal items onto a planet. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
26 |
A good deal ensures John Commins is living the high life for a few years. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
4 |
32 |
John Commins is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
4 |
34 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
5 |
34 |
Continued as Believer (Holy Warrior). |
5 |
35 |
Opponents of John Commins's belief system ambush John Commins. |
5 |
35 |
Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
6 |
35 |
Became a Scout (Surveyor). |
6 |
39 |
John Commins's ship is damaged, and John Commins have to hitch-hike John Commins's way back across the stars to the nearest scout base. |
6 |
39 |
Gain 2 Contacts. Gain 1 Enemies. |