Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Injured. |
2 |
19 |
Failed to qualify for Physician (Scholar). |
2 |
19 |
Switched to Drifter (Scavenger). |
2 |
23 |
Josiah Bent do not know what happened to Josiah Bent. There is a gap in Josiah Bent's memory. |
3 |
23 |
Became a Citizen (Corporate). |
3 |
27 |
Josiah Bent learn something Josiah Bent should not have – a corporate secret, a political scandal – which Josiah Bent can profit from illegally. |
3 |
27 |
Promoted to Citizen (Corporate) rank 1. |
4 |
27 |
Continued as Citizen (Corporate). |
4 |
31 |
A revolution, attack or other unusual event throws Josiah Bent's life into chaos, forcing Josiah Bent to leave the planet. |
5 |
31 |
Failed to qualify for Flight (Navy). |
5 |
31 |
Submitted to the draft. |
5 |
31 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
32 |
Befriend a useful ally in one sphere. Gain an Ally. |
6 |
35 |
Voluntarily left Merchant Marine |
6 |
35 |
Failed to qualify for Scientist (Scholar). |
6 |
35 |
Switched to Drifter (Wanderer). |
6 |
38 |
Good fortune |
6 |
39 |
Promoted to Drifter (Wanderer) rank 1. |