Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
22 |
Judge Mitchelle is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
2 |
22 |
Became a Merchant (Free Trader). |
2 |
26 |
Bankrupted by a rival. Gain the other trader as a Rival. |
3 |
26 |
Failed to qualify for Engineer/Gunner (Navy). |
3 |
26 |
Became a Drifter (Barbarian). |
3 |
29 |
Attacked by enemies and injured. |
3 |
29 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
3 |
29 |
Gain Enemy if Judge Mitchelle don't already have one. |
3 |
30 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
30 |
Continued as Drifter (Barbarian). |
4 |
33 |
Attempted a risky adventure and was wildly successful. |
4 |
34 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
5 |
34 |
Voluntarily left Barbarian |
5 |
34 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
5 |
36 |
Judge Mitchelle secretly provide religious rites for a dying leader or noble, although they do not share Judge Mitchelle's faith. Gain an Ally in the family and a Rival who disagrees with Judge Mitchelle's choice. |
6 |
38 |
Continued as Believer (Mainstream Believer). |
6 |
41 |
Judge Mitchelle retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
6 |
42 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |