Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
21 |
Become leader in social movement. |
1 |
21 |
Gain an Ally and an Enemy. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Agent (Intelligence). |
2 |
26 |
An investigation takes on a dangerous turn. |
2 |
26 |
Hard times caused by a lack of interstellar trade costs Karl Hoffman's job. |
2 |
26 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
29 |
Nearly killed. Owe 8,750 for medical bills. |
4 |
29 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
4 |
31 |
Karl Hoffman is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
5 |
31 |
Became a Army (Cavalry) with the new title Private. |
5 |
33 |
Surrounded and outnumbered by the enemy, Karl Hoffman hold out until relief arrives. |
5 |
35 |
Commissioned in Army (Cavalry) with the new title Lieutenant. |
5 |
35 |
Promoted to Army (Cavalry) officer rank 2 with the new title Captain. |
6 |
35 |
Continued as Army (Cavalry). |
6 |
37 |
Assigned to an urbanised planet torn by war. |
6 |
39 |
Promoted to Army (Cavalry) officer rank 3 with the new title Major. |