Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Pirate (Rogue). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
A good deal ensures Kelly Carson is living the high life for a few years. |
2 |
22 |
Voluntarily left Merchant Marine |
2 |
22 |
Failed to qualify for Intelligence (Agent). |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
26 |
Kelly Carson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
26 |
Became a Noble (Administrator) with the new title Assistant. |
3 |
27 |
Severely injured. Fully recovered. Owe 1,250 for medical bills. |
4 |
30 |
Voluntarily left Administrator |
4 |
30 |
Became a Scholar (Scientist). |
4 |
32 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
5 |
34 |
Continued as Scholar (Scientist). |
5 |
35 |
A rival researcher blackens Kelly Carson's name or steals Kelly Carson's research. Gain a Rival. |
6 |
38 |
Continued as Scholar (Scientist). |
6 |
41 |
A rival researcher blackens Kelly Carson's name or steals Kelly Carson's research. Gain a Rival. |