Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
22 |
Kevin Sim foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
23 |
Kevin Sim is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
3 |
23 |
Became a Scholar (Field Researcher). |
3 |
26 |
Advanced training in a specialist field. |
3 |
27 |
Promoted to Scholar (Field Researcher) rank 1. |
4 |
27 |
Continued as Scholar (Field Researcher). |
4 |
29 |
A disaster leaves several injured, and others blame Kevin Sim, forcing Kevin Sim to leave Kevin Sim's career. Gain a Rival. |
4 |
29 |
Severely injured. Fully recovered. Owe 1,250 for medical bills. |
5 |
29 |
Became a Noble (Dilettante) with the new title Wastrel. |
5 |
33 |
Kevin Sim manipulate and charm Kevin Sim's way through high society. Gain a Rival and an Ally. |
5 |
33 |
Promoted to Noble (Dilettante) rank 1. |
6 |
33 |
Continued as Noble (Dilettante). |
6 |
34 |
Gained a contact. |
6 |
37 |
Promoted to Noble (Dilettante) rank 2 with the new title Ingrate. |
7 |
37 |
Continued as Noble (Dilettante). |
7 |
38 |
Nearly killed. Owe 8,750 for medical bills. |