Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Line/Crew (Navy). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Attacked by enemies that Ki Maargii easily defeat. |
1 |
22 |
Gain Enemy if Ki Maargii don't already have one. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
23 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
23 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
25 |
Make an unexpected connection outside Ki Maargii's normal circles. Gain a Contact. |
4 |
27 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
A series of bad deals and decisions force Ki Maargii into bankruptcy. Ki Maargii salvages what Ki Maargii can. |
5 |
31 |
Failed to qualify for Pirate (Rogue). |
5 |
31 |
Submitted to the draft. |
5 |
31 |
Became a Scout (Surveyor). |
5 |
34 |
When dealing with an alien race, Ki Maargii botch an opportunity to gather extra intelligence about them. |
5 |
34 |
Nearly killed. Owe 45,000 for medical bills. |
5 |
35 |
Forced to muster out. |
6 |
35 |
Failed to qualify for Worker (Citizen). |
6 |
35 |
Switched to Drifter (Wanderer). |
6 |
39 |
Drafted into Line/Crew |
6 |
39 |
Forced to muster out. |