Term |
Age |
History |
---|
0 |
0 |
Born into a minor clan. |
0 |
0 |
Kteieakhta's family’s glory days are long gone, all that is left is the tales of great landholdings now lost to upstarts. |
0 |
0 |
Kteieakhta's ancestral territory is 8. |
0 |
0 |
Kteieakhta is the second son. |
0 |
14 |
Rite of passage completed with a 5. |
1 |
14 |
Became a Military (Warrior). |
1 |
16 |
Nearly killed. Fully recovered. Owe 50,000 for medical bills. |
2 |
16 |
Became a Outlaw (Raider). |
2 |
18 |
Gained a contact. |
3 |
20 |
Continued as Outlaw (Raider). |
3 |
24 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
4 |
24 |
Became a Envoy (Duellist). |
4 |
27 |
Defeat an assassin. |
5 |
28 |
Continued as Envoy (Duellist). |
5 |
31 |
Kteieakhta is dispatched to a distant world for a long period; by the time Kteieakhta returns, Kteieakhta's position has been taken by someone younger and more ambitious. |
6 |
31 |
Became a Military Officer (Leader). |
6 |
33 |
Garrison one of the richest Aslan worlds. |
7 |
35 |
Continued as Military Officer (Leader). |
7 |
36 |
Freed a captured an enemy commander. Gain an Ally. |
7 |
39 |
Promoted to Military Officer (Leader) rank 1. |