Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Voluntarily left Merchant Marine |
2 |
22 |
Became a Rogue (Thief). |
2 |
24 |
Larkin Ming spend months in the dangerous criminal underworld. |
2 |
26 |
Promoted to Rogue (Thief) rank 1. |
3 |
26 |
Continued as Rogue (Thief). |
3 |
29 |
Nearly killed. Owe 25,000 for medical bills. |
4 |
29 |
Became a Navy (Flight) with the new title Crewman. |
4 |
32 |
Larkin Ming foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
4 |
33 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
5 |
33 |
Attempted to change assignments. |
5 |
33 |
Failed to qualify for Engineer/Gunner (Navy). |
5 |
33 |
Continued as Navy (Flight). |
5 |
37 |
Abuse Larkin Ming's position for profit. |
5 |
37 |
Promoted to Navy (Flight) rank 2 with the new title Petty Officer, 3rd class. |
6 |
37 |
Attempted to change assignments. |
6 |
37 |
Failed to qualify for Line/Crew (Navy). |
6 |
37 |
Continued as Navy (Flight). |
6 |
40 |
Larkin Ming join a gambling circle on board. |
6 |
41 |
Promoted to Navy (Flight) rank 3 with the new title Petty Officer, 2nd class. |