Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Betrayed by a friend. One of Lawrence Russell's Contacts or Allies betrays Lawrence Russell, ending Lawrence Russell's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
21 |
Became a Army (Army Support) with the new title Private. |
2 |
24 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
2 |
24 |
Gain rebels as Enemy |
3 |
24 |
Failed to qualify for Courier (Scout). |
3 |
24 |
Returned to Drifter (Barbarian). |
3 |
25 |
Betrayed by a friend. One of Lawrence Russell's Contacts or Allies betrays Lawrence Russell, ending Lawrence Russell's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
25 |
Became a Merchant (Free Trader). |
4 |
26 |
Make an unexpected connection outside Lawrence Russell's normal circles. Gain a Contact. |
5 |
29 |
Continued as Merchant (Free Trader). |
5 |
33 |
Lawrence Russell's ship or starport is destroyed by criminals. Gain them as an Enemy. |
6 |
33 |
Failed to qualify for Explorer (Scout). |
6 |
33 |
Returned to Drifter (Barbarian). |
6 |
34 |
Moved to a new world. |
7 |
37 |
Continued as Drifter (Barbarian). |
7 |
40 |
Attacked by enemies that Lawrence Russell easily defeat. |
7 |
40 |
Gain Enemy if Lawrence Russell don't already have one. |