Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
22 |
Special assignment or duty on board ship. |
1 |
22 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
2 |
22 |
Voluntarily left Line/Crew |
2 |
22 |
Became a Scout (Surveyor). |
2 |
26 |
Lenard Spice's scout ship is one of the first on the scene to rescue the survivors of a disaster but Lenard Spice fail to help. Gain an Enemy. |
2 |
26 |
Lenard Spice's ship is damaged, and Lenard Spice have to hitch-hike Lenard Spice's way back across the stars to the nearest scout base. |
2 |
26 |
Gain 5 Contacts. Gain 1 Enemies. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Scout (Explorer) with previous rank. |
3 |
30 |
Lenard Spice's scout ship is one of the first on the scene to rescue the survivors of a disaster but Lenard Spice fail to help. Gain an Enemy. |
3 |
30 |
Lenard Spice have no idea what happened to Lenard Spice – they found Lenard Spice's ship drifting on the fringes of friendly space. |
3 |
30 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
4 |
30 |
Continued as Scout (Explorer). |
4 |
31 |
Psychologically damaged by Lenard Spice's time in the scouts. |
5 |
31 |
Failed to qualify for Journalist (Entertainer). |
5 |
31 |
Submitted to the draft. |
5 |
31 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
35 |
Advanced training in a specialist field. |
5 |
35 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
6 |
35 |
Continued as Agent (Law Enforcement). |
6 |
36 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
7 |
36 |
Became a Merchant (Free Trader). |
7 |
40 |
Nearly killed. Owe 17,500 for medical bills. |
8 |
40 |
Aging Crisis. Owe 40,000 for medical bills. |
8 |
40 |
Retired at age 40. |