Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
19 |
Advanced training in a specialist field. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Voluntarily left Engineer/Gunner |
2 |
22 |
Failed to qualify for Corporate Agent (Agent). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
24 |
Betrayed by a friend. One of Liam Palmer's Contacts or Allies betrays Liam Palmer, ending Liam Palmer's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
24 |
Returned to Navy (Engineer/Gunner). |
3 |
27 |
Advanced training in a specialist field. |
4 |
28 |
Attempted to change assignments. |
4 |
28 |
Switched to Navy (Flight) with previous rank. |
4 |
31 |
Moved to a new world. |
4 |
32 |
Promoted to Navy (Flight) rank 2 with the new title Petty Officer, 3rd class. |
5 |
32 |
Continued as Navy (Flight). |
5 |
35 |
Liam Palmer foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
5 |
36 |
Promoted to Navy (Flight) rank 3 with the new title Petty Officer, 2nd class. |
6 |
36 |
Continued as Navy (Flight). |
6 |
38 |
Gained a contact. |
6 |
40 |
Promoted to Navy (Flight) rank 4 with the new title Petty Officer, 1st class. |