Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
20 |
Lindsay Carlson's ship is damaged, and Lindsay Carlson have to hitch-hike Lindsay Carlson's way back across the stars to the nearest scout base. |
1 |
20 |
Gain 1 Contacts. Gain 3 Enemies. |
2 |
20 |
Became a Drifter (Scavenger). |
2 |
24 |
Suffer from a life-threatening illness. |
3 |
24 |
Became a Rogue (Enforcer). |
3 |
27 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
4 |
27 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
30 |
Lindsay Carlson's ship or starport is destroyed by criminals. Gain them as an Enemy. |
5 |
30 |
Switched to Drifter (Wanderer). |
5 |
32 |
Attacked by enemies that Lindsay Carlson easily defeat. |
5 |
32 |
Gain Enemy if Lindsay Carlson don't already have one. |
5 |
34 |
Forced to muster out. |
6 |
34 |
Failed to qualify for Merchant Academy. |
6 |
34 |
Switched to Drifter (Barbarian). |
6 |
35 |
Attempted a risky adventure and was wildly successful. |
7 |
38 |
Continued as Drifter (Barbarian). |
7 |
42 |
Moved to a new world. |
7 |
42 |
Promoted to Drifter (Barbarian) rank 1. |