Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
19 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
2 |
19 |
Became a Citizen (Colonist). |
2 |
23 |
Hard times caused by a lack of interstellar trade costs Lyman Robinson Lyman Robinson's job. |
3 |
23 |
Continued as Citizen (Colonist). |
3 |
25 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
4 |
25 |
Failed to qualify for Artist (Entertainer). |
4 |
25 |
Became a Drifter (Scavenger). |
4 |
27 |
Offered job by a patron. Now owe him a favor. |
4 |
29 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
29 |
Failed to qualify for Merchant Academy. |
5 |
29 |
Continued as Drifter (Scavenger). |
5 |
31 |
Find valuable salvage. |
6 |
33 |
Continued as Drifter (Scavenger). |
6 |
36 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
7 |
36 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
38 |
Lyman Robinson secretly provide religious rites for a dying leader or noble, although they do not share Lyman Robinson's faith. Gain an Ally in the family and a Rival who disagrees with Lyman Robinson's choice. |
7 |
40 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |